Assassin's Creed: Origins - What You Need To Know
The tenth instalment in the Assassin's Creed franchise arrives this week and this time developers Ubisoft are taking us right back to the beginning of the Assassins' story.
Here's everything you need to know about Assassin's Creed: Origins...
So what's the synopsis here?
As the name suggests, Origins aims to take us back to the very beginning of the Assassins' story - and to the root of their bitter, centuries-long feud with their rivals, the Templar Order.
Set in Ptolemaic Egypt, our protagonist this time around is Bayek, a 'Medjay' or desert scout tasked with patrolling the kingdom's desert during a period of political upheaval. The Pharaoh, Ptolemy XIII, has recently seized power from his sister Cleopatra, but he's facing threats to his kingdom from several sources, including Cleopatra herself, who is planning a counter-coup. Meanwhile, the Romans are inching their way into Egyptian territory and may be planning a full-scale invasion.
Bayek, however, discovers that a shadowy force known as the Order of the Ancients – a forerunner to the Templars – is pulling the strings behind the various threats to Ptolemy's kingdom and, motivated by revenge for the death of his daughter, he sets out to put a stop to their plans, forming the Assassin brotherhood.
What's the gameplay like?
Like the others in the Assassin's Creed series, this is a third-person action-adventure with a big focus on stealth, so on the whole the gameplay has a very familiar feel. Each new area has various side-quests (there are a lot of people asking for Bayek's help) and completing each of these will gradually earn you new skills as well as better weapons, which can be upgraded via a trip to the blacksmith. Travelling between each area can be done on foot, on horseback, by boat or even on the back of a camel if that takes your fancy.
The combat system has undergone a bit of an overhaul here, moving to a 'hit-box' system that feels more realistic than previous versions, while different available weapon classes will offer varying levels of damage, range etc. and the combination of these two makes for a much less clunky and scripted feel in close-quarters dust-ups.
The open world environment in Origins is absolutely vast and amongst the best-looking we've seen in any Assassin's Creed game, with plenty of places to find loot and other goodies.
Any new features?
The main new introduction is the 'Arena' mode in which you can take on waves of enemies and rack up some scores, but there's also a new replacement for the 'Eagle Vision' feature that allows you to scout ahead for enemies, which comes in the form of an eagle companion named Senu. Your feathered new buddy is a Bonelli's eagle and can be sent off ahead for a little reconnaissance work when needed.
Can I see a trailer?
Yes indeed, you can find the launch trailer below...