LEGO Marvel Super Heroes 2: What You Need To Know
Following on from their previous two adventures in the Marvel Universe with 2013's Lego Marvel Super Heroes and 2016's Lego Marvel Avengers, TT Games deliver a new instalment this week with Marvel Super Heroes 2. Here's everything you need to know...
So what's the synopsis here?
Picking up four years on from the events of Marvel Super Heroes, the villainous Kang the Conquerer is back and this time he has plans to take over the entire universe. Using his ability to manipulate time and space, Kang has been busy stealing his favourite cities from the Marvel Universe (including New York City, K'un L'un and Hydra's Empire) and relocating them all to a new mega-city he's calling Chronopolis.
Fortunately, there's a whole roster of Marvel characters ready and willing to put a stop to Kang's nefarious plans, and that's where you come in.
What's the gameplay like?
Much like its predecessor – and most of the other LEGO games, for that matter – Marvel Super Heroes 2 is an action-adventure played from a third person perspective, with a huge roster of characters from the Marvel Cinematic Universe and the usual helping of irreverent humour that has made both the films and the games so popular with kids and adults alike. There's also the requisite mixture of battles, building and puzzle-solving that you'd expect from any LEGO game.
So far, so familiar. However, look a little deeper and you'll soon find that this is something a bit different to its predecessor. First of all, this is the first time TT Games have developed a LEGO title exclusively with current-gen consoles in mind, so while dropping support for Xbox 360 and PS3 might exclude those who have yet to make the jump to newer consoles, it does mean that the developers have been able to fully take advantage of the increased processing power to make huge improvements in the game's open world setting, amongst other things. What's more, TT Games have assured Switch owners that the game is identical on all formats, meaning that those using Nintendo's latest hardware won't be getting a 'dumbed-down' version of the game that's available to PS4 and Xbox One users.
The open world is vast and the game's Chronopolis storyline - which doesn't take its cue from any particular film - allows for the inclusion of some very cool locations; Noir Manhattan is a particular highlight, as is the underwater city of Lemuria, the first underwater level to be included in any LEGO game so far.
The roster is also huge, with more than 70 confirmed characters (or variations thereof) available, each of which has at least one skill that is both unique to them and useful in surprising ways. Star Lord, for example, can not only make his helmet dematerialise and reappear at will, but he can also break out his Walkman to listen to one of his mix tapes. You'd be forgiven for thinking the latter might be fairly useless in battle, but you'd be wrong: crank up the tunes and your enemies will dance along just long enough for you to tear into them with a blaster gun.
Any new features?
In terms of stuff that's brand new this time around, the biggest new addition revolves around time manipulation. Kang's attempts to bring the planet Xander into his growing collection have some unusual side effects, causing time to slow down or reverse. When this happens, there are additional areas and puzzles only accessible during periods of temporal manipulation.
You'll also gain the ability to manipulate time yourself, giving you access to characters from different eras to help you catch up with Kang as he jumps from one time period to another, but he'll use this skill against you too, so it's a bit of a double-edged sword, but one which adds an extra dimension to the gameplay here.
Also new this time around is a four-player superhero battle mode, in which you and your friends can choose characters from the huge roster and duel to the death.
Can I see a trailer?
Yes indeed, check out the reveal trailer below...